About a year ago I was looking at Crash Bandicoot timer systems and I found that Crash 3 has a constantly incrementing int32. It only resets if you die.
Left for 2.26 years, it will overflow.
When it does finally overflow, we get "minus" time and the game breaks in funny ways. I did a video about it: https://youtu.be/f7ZzoyVLu58
It's also running on very old hardware, potentially with some electrolytic capacitors that have dried up. And, there's always the possibility that it's a gamma ray [1]!
About a year ago I was looking at Crash Bandicoot timer systems and I found that Crash 3 has a constantly incrementing int32. It only resets if you die.
Left for 2.26 years, it will overflow.
When it does finally overflow, we get "minus" time and the game breaks in funny ways. I did a video about it: https://youtu.be/f7ZzoyVLu58
The easy way to e-Nostradamus predictions:
"See this crash?
I predicted it years ago.
Don't ask me how, I couldn't tell you."
p.s. I had an old iPaq that I wouldn't have trusted to run for longer than a day and stay stable, kudos for that at the very minimum.
Not a comment on the post, but I sure wish Jira would load even half as quickly as this site.
It takes serious hardware investment [0] to pull that off.
[0] https://lenowo.org/viewtopic.php?t=28
2038 is going to be a fun year.
I am going to need to see this replicated before I can believe.
Seems to be a PocketPC port of Doom, with no source given or even a snippet of the relevant code/variable name/etc. shown at all.
Yes. I think it it seems like it was the os that overflowed, and not Doom in this case.
It's also running on very old hardware, potentially with some electrolytic capacitors that have dried up. And, there's always the possibility that it's a gamma ray [1]!
[1] https://www.bbc.com/future/article/20221011-how-space-weathe...